Tag: Place

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  • Rusty Beagle Inn and Brewery

    The Rusty Beagle Inn and Brewery is the finest hotel in the Nieda-Harsas region! Proprietor [[:karl-taras]] and his staff are pleased to serve you in any way you require. Brewmaster [[:karl-taras]] ensures that the beverages to be found in the taproom …

  • Town Hall

    The municipal business of [[New Port Chalmers]] is conducted here. [[:thor-branson | Mayor Branson]] can usually be found here during the day, and [[:philipe-daguerre | Marshal Daguerre's]] office is in the building. The town aldermen meet here weekly, …

  • New Port Chalmers Docks

    The New Port Chalmers Dock handles all river traffic that bothers to enter [[Lake New Port Chalmers]]. It's never very busy. Go to [[New Port Chalmers|New Port Chalmers]].
    Go to [[Main Page]].

  • New Port Chalmers

    New Port Chalmers is the premiere destination for merchants, artisans, and farmers in the Nieda-Harsas region! We offer excellent lodging in our [[Rusty Beagle Inn and Brewery | four star hotels]]†, [[Rusty Beagle Inn and Brewery | fine dining]], …

  • Iteme Shop

    Iteme Shop is the place to go if you need adventuring gear in [[New Port Chalmers]]. [[:rene-robert-d-iteme | Robert d'Iteme]] likes to keep a good selection of armor and weapons; it's dangerous out there, and the local farmers usually like to keep a …

  • The Anomalous Spot

    An area near [[New Port Chalmers]] (actually within the city limits) where normal physical laws do not always apply. Hourglasses can run backward, gravity can be greater or lesser, and other strange things occur within its boundaries. Sometimes, people …

  • Church of the Gods

    [[:eroun-zamada | Sister Eroun Zamada]] took over this small church not long after the accident that created [[Lake New Port Chalmers]]. It's where everyone in town goes when they need to be healed or feel religious. Everybody's welcome at almost any …

  • Dio Training Hall

    A building that [[:32935]] has been eying to serve as the base of his newest evil scheme. Realizing that the main downfall of evil overlords always seems to come from their minions, he created a revolutionary plan. Not content to hire brainless thugs and …

  • Nissus Point

    One of the most unique geological features in the world is right here in the Neida-Harsas region: Nissus Point! Nestled between the Harsas and lower Nieda rivers, Nissus Point is a karst riddled with water channels perfect for small pleasure craft! The …

  • Underground Temple of Pelor

    This enigmatic temple has only just been rediscovered. As yet, its original purpose is unknown. Interest from the local bandits and an unknown party seems to indicate that artifacts of some utility rest inside its depths. Until someone manages to descend …

  • Derwent's Bridge

    Derwent's Bridge is a drawbridge that crosses the Nieda River at a ford some distance east of [[New Port Chalmers]]. Short, crude roads connect it to the [[Old River Road]] and New Port Chalmers. A bit precarious, it cannot support much traffic. The …

  • Old River Road

    The Old River Road was once a land route between Port Chalmers and the south. After the disappearance of Port Chalmers and the destruction of the bridge north of the town, the road fell into disuse. [[:37570]] is interested in reviving the use of the …

  • Harrowby Hills

    The Harrowby Hills are the perfect destination for the serious hiker! Filled with challenging terrain, these hills are not for the unwary! If you don't feel like the outdoors, why not take a mine tour? You, too, can explore the bones of the earth with the …

  • Singleterry Forest

    Want to get away from it all? Leave your cares at the edge of the Singleterry Forest! Picnic in the spacious dells, relax in the shade, or run through the trees with the elves†! Singleterry Forest is the perfect place to escape from the world! -

  • Little Palace of Spices

    One of many palaces owned by the [[:mint-the-fey|Lady of Spices]] in the Feywild, the Little Palace of Spices was her choice for more intimate gatherings. As with all her palaces, she kept a portion of her power here. Unfortunately, the palace was rudely …

  • Teremial

    Two and a half days' journey by boat from [[New Port Chalmers]] and three from the [[Harrowby Hills]], Teremial is the northernmost of the River Cities and the southern edge of the Fringe. Teremial benefited greatly from the accident at Port Chalmers. …

  • Anshun

    Anshun was the first city founded on the Nieda River by the [[Order of Minacius]] and serves as the seat of that order. Anshun was originally populated entirely by refugees from the duchies; even today a significant fraction of its population refugees and …

  • Strathburh

    Strathburh is a city on the Southern Coast. It was founded by the [[Order of Minacius]] as a refuge for people fleeing the early stages of the war in the duchies. Strathburh later became a hub for new settlement on the Southern Coast as the war continued, …

  • Azure Plain

    The Azure Plain is a vast grassland between the Nieda River valley and the [[Escul Desert]]. The plain is inhabited by nomadic tribes of humans, orcs, and shifters. There are no permanent settlements, although the nomads maintain several semipermanent …

  • Port Chalmers

    Port Chalmers was once a thriving trade town linking the cities of the Nieda River with the elves of the northern Singleterry Forest and the dwarves of the Harrowby Hills. Roughly a decade ago, almost all of Port Chalmers disappeared. The remaining …

  • Krynwall

    Krynwall is located in a semicircular valley bounded by terrace-like cliffs at the mouth of the Halrahzi River, which runs through the [[Escul Desert]]. The valley is large enough to support enough agriculture to feed a small city, but Krynwall imports …

  • Strïndïsjahr

    Strïndïsjahr is currently the easternmost city founded by the [[Order of Minacius]]. Its population is currently composed of barbarian tribes formerly employed as mercenaries by County Durand before its dismemberment by the Fourth Confederacy. Although …

  • Genacul

    Situated at the mouth of the Short River between [[Strathburh]] and [[Anshun]], Genacul is a major player in forestry on the Southern Coast. Although its shipyards are not as extensive as those of Anshun, Genacul's better timber gives its ships an edge in …

  • Bythovia

    Just north of [[Anshun]] is the city of Bythovia. Bythovia is primarily an agricultural community; its products typically go south to feed Anshun, [[Krynwall]], and the duchies. Bythonia has the largest population of Imperial descendants of the cities …

  • Ariaphas

    Once the thriving center of trade between the mines of the north, the cities of the south, and the western caravan routes, Ariaphas has fallen on hard times. The shift of trade northward to [[Port Chalmers]] and later [[Teremial]] has robbed the city of …

  • Anoxagoras

    The island of Anoxagoras is the homeland of the minotaurs. It has been inhabited since before Minacius began the importation of settlers to the mainland. Anoxagoras is one of the oldest provinces in the empire, being the second province to be annexed by …

  • Tarn Koleth

    Tarn Koleth is a lake in the highlands of the [[Escul Desert]]. It is the source of the sole river in the desert. Go to [[Main Page]].

  • Zamali

    Zamali is a trade city in the northern part of the [[Escul Desert]]. It sits on river trade routes leading south as well as overland trade routes leading from the [[Twilight Pass]] to points east.

  • Twilight Pass

    This formation is a narrow, sharp cut through the rock of the [[Great Scarp]]. The path between the desert and the plains twists and turns constantly, such that daylight appears as dim as dusk unless the sun is directly overhead. It allows travel between …